Weird West Wiki

Status Effects are temporary statuses which are caused by environmental elements, abilities, equipment and items.

Status Effect Caused by Removal

Bleeding
Lose HP over time Ability: Charge
Ability: Right Between the Eyes
Ability: Heartfinder Arrow
Shotguns
Lethal melee weapons
Bear's attack
Werewolf's attack
Bandage

Burning
Lose HP over time
Set fire to surroundings
Throwable: Wildfire Cocktail

Fire Arrows
Explosions
Burning oil patches

Stepping on water
Rolling

Charmed
Temporarily switch allegiance Ability: Charm

Dazzled
Slow down movement speed Ability: Western Wind
Siren's scream attack
Bison' attack

Drunk
Protagonist goes in a random direction while moving, and might also vomit. Drinking alcohols

Opuntia Infinity

Drinking water

Electrocuted
Lose HP over time

Slow down movement speed
Lightning can arc toward nearby enemies

Ability: Lightning Rounds
Throwable: Lightning in a Bottle

Oiled
More susceptible to Fire damage
Slow down movement speed
Stepping on oil patches
Doused by oil from oil barrels or lanterns
Rolling

Poisoned
Lose HP over time Stepping into poison released by chemical barrels
Poison Arrows
Snake's attack
Dr. Long Antivenom Elixir

Stunned
Cannot move or attack. Stunned characters can be knocked out even during combat. This is useful for capturing a bounty. Ability: Unstoppable Charge
Ability: Shockwave
Ability: Spinning Strike
Ability: Shift
Ability: Ambush Arrow
Throwable: Flashbang
Non-lethal melee weapons

Wet
More susceptible to Lightning damage
Removes Burning status
Jumping into water
Rain
Doused by water from water barrels
Stepping on water puddles

Trivia[]

  • Civilians in saloons can be seen vomiting if they drink too much.