Status Effects are temporary statuses which are caused by environmental elements, abilities, equipment and items.
Status | Effect | Caused by | Removal |
---|---|---|---|
![]() Bleeding |
Lose HP over time | Ability: Charge Ability: Right Between the Eyes Ability: Heartfinder Arrow Shotguns Lethal melee weapons Bear's attack Werewolf's attack |
Bandage |
![]() Burning |
Lose HP over time Set fire to surroundings |
Throwable: Wildfire Cocktail
Fire Arrows |
Stepping on water Rolling |
![]() Charmed |
Temporarily switch allegiance | Ability: Charm | |
![]() Dazzled |
Slow down movement speed | Ability: Western Wind Siren's scream attack Bison' attack |
|
![]() Drunk |
Protagonist goes in a random direction while moving, and might also vomit. | Drinking alcohols | Drinking water |
![]() Electrocuted |
Lose HP over time
Slow down movement speed
|
Ability: Lightning Rounds Throwable: Lightning in a Bottle |
|
![]() Oiled |
More susceptible to Fire damage Slow down movement speed |
Stepping on oil patches Doused by oil from oil barrels or lanterns |
Rolling |
![]() Poisoned |
Lose HP over time | Stepping into poison released by chemical barrels Poison Arrows Snake's attack |
Dr. Long Antivenom Elixir |
![]() Stunned |
Cannot move or attack. Stunned characters can be knocked out even during combat. This is useful for capturing a bounty. | Ability: Unstoppable Charge Ability: Shockwave Ability: Spinning Strike Ability: Shift Ability: Ambush Arrow Throwable: Flashbang Non-lethal melee weapons |
|
![]() Wet |
More susceptible to Lightning damage Removes Burning status |
Jumping into water Rain Doused by water from water barrels Stepping on water puddles |
Trivia[]
- Civilians in saloons can be seen vomiting if they drink too much.