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5 Star Amulet

Amulets are equippable trinkets that grant the wearers minor bonuses or effects. In the environment, they emit faint a teal glow. Each character can equip up to two amulets. When the effect of an amulet is triggered, a small icon of the amulet appears on top of both the character and their portrait.

Notes[]

  • Companions don't use amulets but past protagonists still benefit from amulets they wore during their own journeys. If these amulets are remove from their inventories, however, they cannot equip them again.
  • The effects of amulets do not stack.
  • The locations of most amulets are random.
  • Amulets can only be sold to wanderers during the Wanderer Caravan Random Encounter.

One-Star Amulets[]

Amulet Resale Value Effect
Adrenaline Amulet $25 When your health is low, your fire rate is increased.
Amulet of Grounding $25 While equipped, grants moderate Lightning resistance.
Amulet of the Bloodletter $25 At night, gain a chance to make targets bleed on a hit.
Amulet of the Infamous $25 While equipped, deal additional damage if you have a very low reputation (-50 and below).
Amulet of the Windwalker $25 During windy weather, move more quickly.
Amulet of Insulation $25 While equipped, grants moderate Fire resistance.
Amulet of Resistance $25 While equipped, grants moderate Poison resistance.
Amulet of Virtuous $25 While equipped, deal additional damage if you have a very high reputation (50 and above).
Death's Door Amulet $25 When your health is low, your abilities cost fewer Action Points.

Two-Star Amulets[]

Amulet Resale Value Effect
Amulet of Cornered Beast $31 When your health is low, part of any damage taken from an enemy is dealt back to them in turn.
Amulet of Desperation $31 When your health is low, deal additional damage.
Amulet of Spreading Rot $31 During a dodge roll, gain a moderate chance to poison any enemies you hit.
Amulet of the Assassin $31 At night, deal more damage to unaware targets.
Amulet of the Ghost $31 At night, your melee damage in increased.
Amulet of the Poisoner $31 When poisoned, gain a chance to poison any enemies hit.
Amulet of Wildfires $31 When burning, move more quickly.
Firestarter Amulet $31 When burning, gain a chance to set enemies on fire on a hit.
Hit and Run Amulet $31 After killing an unaware target, gain increased speed for a short time.

Three-Star Amulets[]

Amulet Resale Value Effect
Amulet of Floods $37 When wet, part of any damage taken from an enemy is dealt back to them in turn.
Amulet of Leaping Flames $37 During a dodge roll, gain a moderate chance to burn any enemies you hit.
Amulet of Rolling Thunder $37 During a dodge roll, gain a moderate chance to electrocute any enemies you hit.
Amulet of Rushing Blood $37 On critical hits, regain a small amount of health.
Amulet of Storms $37 When wet, gain a chance to electrocute enemies on hit.
Ranger's Amulet $37 Automatically reload equipped weapon on a critical hit.

Four-Star Amulets[]

Amulet Resale Value Effect
Amulet of the Leech $43 After killing an unaware target, regain a moderate amount of health.
Harvest Moon Amulet $43 At night, deal additional damage.
Impatient Reaper's Amulet $43 Automatically reload equipped weapon on every kill.
Reaper's Amulet $43 Recover health on every kill.

Five-Star Amulets[]

  • Amulet of Flame's Kiss can be found in Old Skullcap temple. The location of the temple can be obtained by interacting with the stele outside of Blood Moon temple, only during the Oneirist Journey.
Amulet Resale Value Effect
Amulet of Flame's Kiss $50 When burning, generate health instead of taking damage from the fire. Crafted by an ancient civilization.
Amulet of the Open Palm $50 When equipped, your slap speed is significantly increased. Crafted by an Oneirist to overcome a particular foe.

Trivia[]

  • The Amulet of the Open Palm was made by an Oneirist Initiate named Dewberry who was challenged by Heathen to a slapping game. It was confiscated by Edith Frond and then given to the Authority.[1][2]

Gallery[]

References[]

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